Debug at runtime.
Full control. Zero clutter.
FludeX is a modular runtime debug panel for Unity. Describe your controls in code, get a fully-rendered debug UI with live data binding — no views to implement, no prefabs to wire up.
Modular at its core. Designed to extend.
Modular architecture
Each module is independently scoped and self-contained. Extend your debug panel by adding new modules as your project grows.
UIToolkit & AppUI
Built on the same UIToolkit and AppUI stack Unity itself ships with. Consistent, crisp, and platform-native without extra integration.
Any screen, any device
Not limited to mobile. The panel adapts fluidly across phones, tablets, and desktops — scaling and repositioning to fit.
Configurable trigger
Tap, keyboard, composite, or none. Swap the default trigger for your own implementation or control the panel directly from code.
Live data binding
Widgets stay in sync with your runtime values automatically. No manual refresh calls, no polling.
Declarative widget API
Describe your controls in code — what to show, what to bind, what to call. FludeX handles the entire presentation layer out of the box. No views to implement, no UI to wire up.
Debug faster. Add FludeX to your project.
Available now on the Unity Asset Store. Requires Unity 2022.3 or later.
Get FludeX on Asset Store