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Core — Changelog

1.1.1 — 2026-05-26

Fixed

  • Unity built-in debug console is showing automatically on error overlapping the FludeX

1.1.0 — 2026-05-25

Added

  • ButtonResult struct and Toast feedback for button actions — success, failure, and unhandled exceptions each surface the appropriate notification
  • Void button overloads (Action, Func<Task>) — complete silently with no Toast unless an exception is thrown
  • FludexConfig.Widgets — new WidgetsConfig to control built-in widget behaviors, starting with ButtonResultToast and ButtonExceptionToast flags
  • IConfigurableModule — modules can now expose a settings view by implementing GetConfigurationView(); a settings button appears in the app bar and opens a bottom tray with the module's configuration UI

Fixed

  • Drawer partially visible on first launch when in closed state

1.0.0

Initial release.

  • Panel engine with show / hide / toggle / dispose lifecycle
  • Tap trigger with configurable tap count, position, radius, and opacity
  • Keyboard trigger with configurable key binding
  • Composite trigger for combining multiple triggers
  • FludexNoTrigger for manual show/hide integration
  • WidgetsBook: Info, Text, Toggle, Button, ButtonsGrid, Slider, Range Slider, Stepper, Selector, Text Input widgets with live data binding
  • Descriptor-based module discovery from Resources/FludeX/Modules/
  • Reflection-based DI container
  • 5 samples: GettingStarted, WidgetsBook, CustomModule, WidgetsShowcase, WidgetElementsShowcase